This package provides a comprehensive and user-friendly interface for the old InputManager in Unity. It simplifies the process of adding custom axes to your game's input by eliminating the need to guess button names and non-sense parameters. The package is designed to be used in conjunction with the legacy InputManager and is not compatible with the new Unity Input System.
Features include separated lists for each axis type, filtered out parameters, intuitive button picking, and smoothing parameters regrouped in a collapsible way. This package is ideal for developers looking to streamline their input management process and improve their game's user experience.





