This package provides a convenient way to manage input in Unity projects. It integrates the new Input System with the old Input Manager syntax, making it easy to rebind controls and customize input settings. The package includes a demo Input Action Asset, a demo Action Map, a demo Input Handler, and a Generate Input Data Window. It also provides a range of functions for working with input data, including rebind functions, button and value action types, and shortcuts for using Input Data references. The package is designed to be easy to use and understand, with a comprehensive documentation walkthrough available.
The package contains the following components:
- Demo Input Action Asset: a collection of Input Actions that can be extended upon
- Demo Action Map: generated from the Demo Input Action Asset
- Demo Input Handler: a Prefab configured to work with the Demo Input Action Asset
- Generate Input Data Window: a Custom Editor Window that generates Input Data from a list of Input Actions
The package also includes a range of functions for working with input data, including:
- Rebind functions
- Button and value action types
- Shortcuts for using Input Data references
The package is designed to be compatible with Unity's new Input System version 1.1.1 or higher, and supports Input System 1.4.1, although it's not recommended to update due to a bug affecting WASD keys.





