COLR is a powerful tool for Unity developers that enables easy color management for objects in your game. With COLR, you can apply directional gradients and solid colors to objects, fill skyboxes with gradients, and use diffuse texture maps if needed. The shader is mobile-friendly, adjustable, and easy to use, making it perfect for any project. COLR also includes three demo scenes with presets and models to get you started. Note that lightmaps are still supported, but must be enabled in the COLR material properties. Updates have added features such as texture application and gradients of arbitrary angles.
COLR supports the Built-in (Standard) Rendering Pipeline and the Universal Rendering Pipeline (URP / LWRP). It uses no lighting, making it fast and clean. The shader is also compatible with diffuse texture maps and has a variety of adjustable parameters. Three demo scenes are included with presets and models.





