Smart Collect System: Simplified Item Collection for Unity

Enhance your game with the Smart Collect System! Simplify collectible management with intuitive UI, terrain-aware spawning, and event-driven completion triggers. Perfect for developers seeking a lightweight, scalable solution to create engaging item-collection gameplay. This package is ideal for scavenger hunts or RPGs, and supports various render pipelines, including Standard/Built-In, Universal, and High-Definition.

Key features include:

Raycast Interaction: Uses raycasting to detect and collect items with adjustable range and layer masks.

Dynamic Crosshair UI: Customizable crosshair color and text prompts for player feedback.

Event System: Triggers win events (e.g., pause game, disable controls) when all items are collected.

Audio & Input Control: Disables audio listener and mouse look on completion for cinematic transitions.

Terrain-Aware Spawning: Adjusts item height to terrain and avoids overlapping spawn areas.

Customizable Spawn Logic: Define spawn zones, radii, and item counts for scalable level design.

Gizmo Visualization: Preview spawn areas in-editor for easier debugging and setup.

Real-Time UI Updates: Tracks collected items and displays progress via TextMeshPro.

Efficient Object Pooling: Destroys collected items and updates counters dynamically.

Player Controller Systems:

Energy System: Manage stamina or other resources during gameplay.

Footstep System: Adds immersive footstep sounds based on player movement and surface type.

Crouch System: Customizable crouching options, with support for both 'hold to crouch' and 'press to crouch.'

Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.

Smart Collect System: Simplified Item Collection for Unity - Asset Store

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