Reanimator is a Unity package designed to simplify 2D sprite-based animation. It allows you to import animations directly from Aseprite, a popular animation software. Key features include:
- Importing sprites and animations from Aseprite
- Creating Normal Maps and Emission Maps as layers within Aseprite files
- An improved 2D Sprite Shader with support for Emission Maps, 2D Lighting, and more
- Editing animations directly within Unity, with options to tweak timings, loops, and frames
- Reanimator Events enable triggering code from specific frames, allowing for seamless synchronization with your animation
- Support for Universal Render Pipeline (URP)
- Open-source code for maximum flexibility
With Reanimator, you can focus on creating engaging 2D animations without worrying about the technical details.
Reanimator is built to work seamlessly with Aseprite, allowing for a smooth workflow. The package includes a 2D Sprite Shader with advanced features like Emission Maps and 2D Lighting. Reanimator Events enable developers to trigger code from specific frames, making it easy to synchronize animations with game logic. The package also supports Universal Render Pipeline (URP) and includes open-source code for maximum flexibility.





