BaseBuilder Terrain is a powerful tool for creating professional-looking 2D terrain in Unity. Key features include:
- Easy to use: Simply draw and name your textures to create stunning terrain.
- Adjustable texture resolution: Tailor your terrain to your preferred look.
- High performance: Supports large maps and minimizes garbage creation during runtime.
- Multi-tile textures: Prevents obvious patterns and adds a natural look.
- Gradient and hard borders: Creates realistic terrain and man-made floor types.
- Texture animations: Adds dynamic effects like water or lava.
- Detailed documentation and test scene: Get started quickly and easily.
With BaseBuilder Terrain, you can create complex, detailed environments in no time.
Limitations:
- Universal Render Pipeline (URP) shaders require Unity 2020.3.16f1 or later.
- Supports one texture atlas, with a maximum of 4000 individually drawn tiles (64 pixels per tile).
- Large maps may consume significant memory, with a 1000x1000 map using approximately 2.25GB.





