The UV Inspector package provides a range of features to help you work with UV coordinates in Unity. Key features include:
- Support for multiple UV channels (UV1, UV2, UV3, UV4)
- Compatibility with skinned meshes and sub-meshes
- Vertex color support
- Isolated texture channel preview
- Ability to save UV layout images
- Detailed UV value inspection
This package is designed to make it easier to work with UV coordinates and optimize your texture usage in Unity.
The package supports skinned meshes, sub-meshes, and vertex colors, making it a versatile tool for various Unity projects. It also allows for isolated texture channel preview and saving UV layout images, which can be useful for texture optimization and debugging.




