Inspector Attributes for Unity

Inspector Attributes provides a range of attributes that can be used to customize the inspector display and interaction for MonoBehaviours and ScriptableObjects. These attributes make use of Unity's PropertyAttribute class to provide a variety of field decorations, including labels, read-only fields, bold text, and more. With Inspector Attributes, you can create your features more efficiently and effectively.

The package includes a range of features, such as:

  • Label: Overwrites the name in the inspector
  • ReadOnly: Makes the field read-only
  • Bold: Makes the field and its content bold
  • TagMenu: Creates a dropdown of 'Tags'
  • LayerMenu: Creates a dropdown of 'Layers'
  • SceneMenu: Creates a dropdown of 'Scenes'
  • ProgressBar: Creates a progress bar in the inspector
  • FlexTextArea: Creates a text input that automatically expands to fit the content
  • ShowAssetPreview: Creates a preview of the asset in the inspector
  • NestInspector: Creates a foldout of referenced inspector within your current inspector
  • HookComponent: Automatically assigns a component to this field
  • ValueChoice: Creates a dropdown with a search bar for all the objects in the scene of the configured value
  • Link: Creates a hyperlink in the inspector

The package also includes a demo scene and an extensive PDF with documentation to help you get started.

The package is extensively commented and includes a demo scene with a large amount of attribute implementations to showcase their usage. It is compatible with Unity 2020.3 and later versions on iOS, Android, Windows, and WebGL platforms.

Inspector Attributes for Unity - Asset Store

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