Texture Packer for Unity

The Texture Packer is a handy tool for Unity developers that simplifies the process of combining multiple textures into a single image. This can be useful for creating sprite-sheet animations, VFX texture sheets, and improving game performance. The tool offers several features, including image sorting, pixel art support, and the ability to create transparent textures. It also includes 16 custom particle textures in 2K resolution for immediate use.

With the Texture Packer, you can:

  • Combine textures into a single image for optimized sprite-sheet animation
  • Create VFX texture sheets for particle systems
  • Improve game performance by reducing draw calls
  • Organize your project files more efficiently
  • Save time by automating the texture combination process

The tool is editor-only and requires Unity 2020 or higher. It supports all rendering pipelines, including URP, HDRP, and Build-In.

Combines textures into a grid

Exports as a single PNG file

Can create transparent image (alpha calculated from images black color)

Exports up to 8K resolution

Drag-and-drop images to change order

Sorts images by filename or by drag-and-dropped order

Bilinear and Point resampling mode

Editor Only tool

Requires Unity 2020 and higher

Works with URP and Build-in render pipeline

Texture Packer for Unity - Asset Store

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