Texture Channel Packer

The Texture Channel Packer is an editor tool designed to simplify the process of packing different image RGBA channels or custom float values into a single texture file. This can be particularly useful for creating URP/HDRP mask textures and reducing project build size by combining multiple textures for custom shaders.

The tool offers a user-friendly and intuitive editor window, automatic texture assigning system, and batch mode for packing any number of textures based on user-defined rules and filters. It generates JPG, PNG, and TGA format files in up to 8K resolution and is compatible with all render pipelines.

Key features include:

  • User-friendly editor window
  • Automatic texture assigning system
  • Batch mode for packing multiple textures
  • Generates JPG, PNG, and TGA format files in up to 8K resolution
  • Compatible with all render pipelines

The tool is available for Unity 2019.4, 2020.3, 2021.3, and 2022.3 LTS versions, and support and bug reports can be submitted to [email protected].

Scripts are packed in dll. Supported Unity versions: Unity 2019.4, 2020.3, 2021.3, and 2022.3 LTS. Not supported: Unity alpha and beta versions, Unity 'tech release' versions.

Texture Channel Packer - Asset Store

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