The Simple Physics Toolkit is a collection of scripts that allow you to manipulate physics in your Unity game or simulation. With this toolkit, you can create a variety of effects, including magnets, wind, water, and more. The toolkit includes modules for:
- Magnet: Attract or repel rigidbodies
- Buoyancy: A new and improved fluid-based physics tool
- Rope Physics: A simple rope physics tool allowing you to connect objects in chains
- Explosion: Simple physics-based explosions
- Thruster Engine: Allows you to create propulsion systems and hover effects
- Projectile Spawn: Shoot items in a direction
- Wind: Push rigidbodies in a specified direction
- Bounce Plate: Bounce rigidbodies upwards
- Zero Gravity: Disable gravity when rigidbodies enter a zone
- Destroy Objects: Killzone - Destroy objects when this region is hit
Each module is easy to set up and can be used to create a variety of effects in your game or simulation. The toolkit is VR ready and has been tested in VR scenes.
The setup process for each module is straightforward and requires minimal configuration. For example, the Magnet module requires no components, while the Buoyancy module requires a collider. The Rope Physics module requires a connected body and anchor, and the Thruster Engine module requires a rigidbody.
The toolkit is constantly being updated with new features and modules, and the developer encourages feedback and suggestions from users.
The Simple Physics Toolkit is built using Unity and is compatible with Unity 5.6 and later. The toolkit includes a variety of scripts and modules that can be used to create a range of physics-based effects. The toolkit is VR ready and has been tested in VR scenes. The setup process for each module is straightforward and requires minimal configuration.
Simple Physics Toolkit - Magnet, Water, Wind - VR Ready - Asset Store





