The Full Opaque Grass Physics & Wind system is designed for mobile, VR, and stylized projects. It provides optimized, high-performance grass rendering effects that work seamlessly across URP, HDRP, and Built-in Render Pipeline (Forward Rendering only). This pack includes a customizable wind system, optional dynamic grass physics, a mesh placement tool, and ambient grass/firefly particle effects.
URP, HDRP, and Built-in supported. Developed and tested on Unity 2022.3.59f1, compatible with Unity 6. Optimized for low-poly, mobile, and VR applications. Custom Shader with all parameters controlled via wind manager prefab and material. Dynamic Grass Physics (Beta) with three options: S_Vegetation_Interactive, S_Vegetation_Interactive_Simple, and S_Vegetation. Mesh Display Tool allows manual painting of grass on 3D mesh surfaces. Wind Manager controls global wind direction and strength affecting all grass elements and VFX.
Ghibli-Style Grass Field with Physics and Wind - Asset Store





