This 3D model is a humanoid water monster with a modular and customizable design. It features a humanoid rig with additional bones, allowing for physics to be applied to different parts of the body. The model includes 52 Apple ARKit Blendshapes, tested with Live Link Face, and can be used for various applications such as Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
The model is compatible with Unity 2020.3.24f1 and above, and supports Built-in, URP, and HDRP render pipelines. It includes PBR textures for URP and HDRP, as well as a Material ID map for color change. The model also includes 15 animations, including run, walk, idle, jump, and swimming animations.
The model is fully rigged and ready to use, with a humanoid skeleton and additional bones for physics. It is also compatible with Epic Skeleton. The model does not include blueprints or code, but provides skeletal meshes, materials, and everything is rigged to Epic Skeleton.
The model has a polycount of 17,422 faces, 32,039 tris, and 17,714 verts for the body, and 1,150 faces, 2,254 tris, and 1,129 verts for the bone bit.
The model is made in Maya without plugins and does not have controls. The rig is based on a humanoid skeleton with additional bones for physics. The model includes 52 Apple ARKit Blendshapes, tested with Live Link Face. The model is compatible with Unity 2020.3.24f1 and above, and supports Built-in, URP, and HDRP render pipelines. The model includes PBR textures for URP and HDRP, as well as a Material ID map for color change. The model also includes 15 animations, including run, walk, idle, jump, and swimming animations.





