Exploder is a comprehensive and highly customizable mesh explosion system for Unity. It enables the rapid destruction of game objects in real-time, with a wide range of settings and adjustments based on community feedback. The package includes full source code, sample scenes, and support for various features such as skinned meshes, 2D physics, and Playmaker.
Multi-threading support for improved performance, skinned mesh support, 2D Physics support, works with UFPS camera, Playmaker support, and vertex color support.




