Realistic Rope System for Unity

RootPi Ropes is a powerful tool for generating ropes in Unity. It allows for quick and easy creation of ropes with customizable shape and behavior. The system uses advanced particle-based simulations and FABRIK to create realistic and stable game objects. Each rope can interact with or ignore other objects, and can be controlled using intuitive inspector controls.

The system is based on particles and relative push and pull forces, providing a stable solution compared to traditional joints and rigid bodies. This results in a more realistic and immersive experience for your game or simulation.

Key features include:

  • Spline mesh generation
  • Easy rope node addition and adjustment from the inspector
  • Physics-based rope with position and rotation control
  • Switch between physics and FABRIK simulations
  • Texture tiling controls for material adjustment
  • Intuitive inspector controls for radius, smoothness, stiffness, segment control, air resistance, and dampening

Features:

  • Spline mesh generation
  • Easily add rope nodes from inspector and adjust the rope from the editor
  • Physics based rope with ability to freeze positions and rotations of individual nodes
  • Easy switching between physics and FABRIK based simulation
  • X and Y texture tiling controls from inspector for quick adjustment of material control of individual ropes
  • Intuitive inspector controls: adjustable radius, smoothness, stiffness, segment control, air resistance and dampening

Realistic Rope System for Unity - Asset Store

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