PurrNet: Easy Multiplayer Networking for Unity

PurrNet is a free solution for Unity that empowers game developers to create multiplayer games with ease. It offers advanced features, ease of use, scalability, and performance, making it an ideal choice for building competitive multiplayer games or co-op experiences. PurrNet also includes a free relay that is cross-platform, including WebGL, for development purposes.

The package is designed to integrate seamlessly with Unity's workflow, minimizing the learning curve and avoiding limitations. It includes a range of features, such as customizable networking rules, advanced RPC systems, and persistent player data and bot support. PurrNet also offers a modular design, allowing developers to customize the tool to their needs and even build components without needing MonoBehaviour.

Whether you're a seasoned developer or just starting out, PurrNet is the perfect solution for your multiplayer game development needs. Explore the documentation and join the growing PurrNet community on Discord and GitHub to get started.

PurrNet supports all major platforms, including IL2CPP targets and WebGL. Key features include:

  • Fully customizable networking setup
  • Easy spawning and despawning of objects
  • No network objects needed
  • Advanced RPC systems
  • Customizable networking rules
  • Persistent player data and bot support
  • Modular design
  • Easy video tutorials

PurrNet is built on top of several open-source libraries, including LZMA SDK, LiteNetLib, SimpleWebTransport, and UniTask, which are used under various licenses. See the Third-Party Notices.txt file in the package for details.

PurrNet: Easy Multiplayer Networking for Unity - Asset Store

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