This package makes it easy to make HTTP/HTTPS REST requests from Unity games. Key features include automatic serialization and deserialization of JSON, authentication, caching, and more. With a single line of code, you can implement many features, including HTTP and HTTPS methods, headers, and content types. The package also supports modern async/await and is fully documented.
Supported platforms: Android, iOS, Universal Windows Platform, Xbox, PlayStation, Standalone (PC, Mac, Linux), and many more. Supported scripting backends: IL2CPP (.NET 4.x or .NET Standard 2.0) and Mono (.NET 4.x or .NET Standard 2.0).





