This package offers a GPU procedural grass shader and Terrain Tessellation Tools to enhance your game's terrain. The grass shader is customizable, interactive, and efficient, with features like wind, light reflection, and shadows. The TTT module uses tessellation techniques to create complex terrain environments with minimal resource consumption. It includes tools like mesh generation, terrain tiles mesh slicing, and a tesselation library for creating LOD terrain shaders. All tools require a heightmap texture to function correctly.
The package includes:
- Procedural Grass module:
- Procedural Renderer Template
- Grass Renderer and interactors
- Global wind compatible with grass
- Highly customizable shader
- TTT module:
- Mesh Generator
- Terrain Tiles Mesh Slicer
- Tesselation library for creating LOD Terrain Shaders (Shaderlab)
- All tools require a Heightmap Texture to function correctly
Procedural Grass and Terrain Tessellation Tools - Asset Store





