Procedural Clouds for URP

This package provides a simple yet robust shader for creating procedural clouds. The clouds are porous and can be customized to any color and noise pattern. The system is designed to work efficiently, making it suitable for use in mobile games. The package is specifically optimized for Unity's Universal Render Pipeline (URP).

Key features include fast performance, URP support, and compatibility with mobile devices. The package is designed to work efficiently, making it suitable for use in a variety of applications.

Procedural Clouds for URP - Asset Store

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