The Physics Draw 2D system is a simple and powerful tool for boosting your 2D game project with a drawing mechanic. Each drawing is integrated with the physics engine, featuring Rigidbody2D and PolygonCollider2D. This system is an upgrade from the '2D Physics Draw with Collider' and can be easily added to any 2D game project. Configuration is straightforward, with simple settings for the drawing template and general settings.
This package is perfect for creating games with 2D drawing mechanics, where players can create and interact with drawn objects. With Physics Draw 2D, you can focus on creating engaging gameplay experiences without worrying about the underlying physics and collision detection.
Key features include:
- Drawing lifetime
- Fixed or dynamic drawings
- Collision detection during drawing
- Maximum drawing length options
- Collider optimization
- LineRenderer options (width, curve, color gradient, materials)
- Minimum points distance
- Freeze objects while drawing
- Pointer collider
- Access to source code
With Physics Draw 2D, you can create immersive and interactive 2D games with ease.
Features:
- Drawing lifetime
- Fixed or dynamic drawings
- Collision detection while drawing
- Total and single drawing maximum length
- Collider optimization
- LineRenderer options, width curve, color gradient, materials
- Drawing minimum points distance
- Freeze objects while drawing
- Pointer collider
- Source code
Physics Draw 2D: 2D Drawing Mechanics for Unity - Asset Store





