This package offers a high-performance physics engine designed for Unity, providing realistic collisions, rigid body dynamics, constraints, and optimized performance for both 2D and 3D environments. Key features include realistic physics simulation, dynamic object cutting, optimized performance, and customization options. It's perfect for action, puzzle, simulation, and VR games, and can be seamlessly integrated into your project with full flexibility.
Realistic Physics Simulation: Supports 2D and 3D physics with accurate collision detection and response. Dynamic Object Cutting: Real-time slicing and deformation with smooth mesh updates. Rigid Body & Soft Body Dynamics: Simulate hard surfaces and deformable materials. Custom Forces & Constraints: Apply wind, gravity variations, and joint constraints. Multithreading & Optimization: Ensures high performance with low CPU overhead. Customizable Parameters: Easily adjust physics properties for unique behaviors. Seamless Integration: Compatible with Unity's physics system and supports scripting APIs. Cross-Platform Support: Works on PC, Mobile, VR, and Console.





