Whiskey Structure Builder is a Procedural Mesh Building Extension for the Unity Editor. It allows you to create highly customizable industrial-looking assets, such as pipes, cables, and ducts, that fit with your project's visual style. You can create assets in the Unity Editor, save them to ScriptableObject files, or export them to prefabs with or without LOD groups. The tools provided help you create assets that are optimized for performance and align with your creative vision.
Key features include:
Unit elements with bezier curve-based tools for customizing girth and shape
Socket Array elements for connecting and editing units in groups
Template elements for applying materials and customizing UV mapping
Prop elements for including additional materials and extending geometry
Axial bezier curves for customizing unit silhouettes
LOD grouping tool for customizing mesh resolution
Auto-generated colliders and lightmap generation
Persistence functionality for saving, loading, and sharing structures
Catalog of pre-made templates and 90+ PBR materials
Documentation and source code with comments




