FM WebSocket 2.0: Simple and Flexible Networking for Unity3D

FM WebSocket 2.0 is a cross-platform networking solution for Unity3D that focuses on internet streaming via a node.js server. It offers a range of key features, including public network connection, simple send and receive functionality, and support for multiple platforms. The package includes the latest FM WebSocket Manager system with improved performance and the FM SocketIO Manager system (legacy) for ease of migration.

The plugin provides a simple and intuitive API for WebSocket networking, allowing you to send and receive data using a variety of commands. For example, you can send messages to all clients, specific clients, or the server using a single line of code.

FM WebSocket 2.0 is part of the popular FMETP STREAM package and is suitable for a range of applications, including live streaming and real-time communication. The package is well-documented and comes with support from the developer.

WebSocket, TCP, Data Stream, Socket, Server-Clients Networking System

The package uses the websocket-sharp library under the MIT License.

FM WebSocket 2.0: Simple and Flexible Networking for Unity3D - Asset Store

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