FM POINTS is an all-in-one point cloud visualization solution for Unity3D. It allows you to convert every 3D object in your scenes into points with just a few buttons. This tool is ideal for creating artistic and dynamic visualizations, and it's a lightweight alternative to traditional particle effects.
The package includes various features, such as:
- BAKE: Convert Unity3D world into point cloud
- MORPH: Blend point cloud meshes in real-time
- STYLE: Artistic Brush Style (Experimental)
- DYNAMIC: Wind force FX simulation
- SHADER: Unlit and Lambert with Lightings
- DATA: PLY importer and exporter supported (Experimental)
FM POINTS is compatible with iOS, Android, MAC, PC, VR, AR, and WebGL, and it can run smoothly on iPhone 5. The package also includes a demo room and supports various image effects.
For more information and tutorials, please visit the support forum or YouTube channel.
FM POINTS is built on top of Unity3D and uses a lightweight rendering solution. It supports various features, including:
- Point Size in Brush Effect: Supported including DX11 / DX12
- Point Size(Fast): Not supported in DX11/DX12
- Compatibility: iOS, Android, MAC, PC, VR, AR, WebGL
- Runtime .ply importer
- Customized Texture in Brush Mode
- Save data as .ply file (Experimental)
The package also includes a demo room and supports various image effects.
FM POINTS: All-in-One Point Cloud Visualisation for Unity3D - Asset Store




