The Indie Breakables package is designed to make creating breakable objects in Unity easier. It allows you to auto-generate breakable pieces of a model in Blender and export them to Unity as a single prefab. You can assign different breaking types, such as shatter, explode, or launch, to suit your game's needs. The package also includes easy sound effect handling and corrects for the differences between Blender and Unity coordinate systems, ensuring that your models have (0, 0, 0) rotations in both environments.
- Blender plugin for exporting assets to Unity (Blender 4.1 or later)
- One-click export to Unity
- Unity package to simplify FBX asset and animation import from Blender
- Automatic texture correction
- Advanced breakable object creation and handling





