The Easy Mesh Combine Tool is a straightforward solution for combining multiple game objects in Unity into a single mesh. Its workflow is easy to follow:
- Select the game objects in your scene.
- Press the 'Group and combine' button to combine the selected objects into a single mesh at the same position, with light map UV generation.
This tool is particularly useful for models made up of many small parts, such as buildings composed of modular components.
Key features include:
- Generate lightmap UV
- Optimize mesh buffer
- Take a backup of the original game objects
- Works with 32-bit or 16-bit mesh index format
- Display vertex and triangles count
- Add mesh collider component to the combined mesh
This tool is designed to be easy to use and has been thoroughly tested to minimize bugs and issues.
- Generate lightmap UV
- Optimize mesh buffer
- Take a backup from original game objects
- Works with 32 bit or 16 bit mesh index format
- Display vertex and triangles count
- Add mesh collider component into to the combined mesh





