Clean Outline HDRP is a package that samples Depth and Normal data in post-processing shaders to create fullscreen outlines. It provides various parameters to customize the final outline result. This package is ideal for low-poly games where a global outline effect is desired, rather than setting up outlines in materials for each object. Additionally, it allows for highlighted outlines using Custom Pass, which can be blocked by objects or seen through. The package is easy to use and requires Unity 2021+ HDRP.
The package includes 2 outline shaders and an outline post process volume script for HDRP. It also features a Custom Pass outline for creating highlighted outlines for specific objects. An example is provided to demonstrate how it works.
Clean Outline HDRP: Simple Fullscreen Outlines for Unity HDRP - Asset Store





