Unleash the power of aerodynamics in your Unity project. AeroFlow is a user-friendly asset that applies drag to Triangle/AeroSurface in a manner reminiscent of fluid dynamics. It's perfect for flying games, racing simulations, and other projects that require aerodynamics. With AeroFlow, you can create VR wings, physical VR swimming, and more. The possibilities are endless with a little imagination.
AeroFlow is easy to use and packed with powerful features. It's highly stable, works with any Rigidbody configuration, and is extremely lightweight. The code is well-documented, and almost every line has a comment. The asset is highly configurable and can work with procedural meshes.
Note that AeroFlow is not suitable for hyper-accurate or realistic aerodynamics. It's a simple approximation of forces applied on surfaces, making it perfect for most games but not for 1:1 real flight simulators.
Highly performant and works on all platforms. Less than 100 lines of carefully crafted code. Note: This is a simple approximation of forces applied on surfaces, not suitable for hyper-accurate or realistic aerodynamics.





