Voxel Play 2 is a comprehensive game development tool that includes a voxel engine, tools, and features to speed up your game development process. It is compatible with Built-In and URP (Universal Rendering Pipeline) and includes specific optimizations for URP. The engine provides an integrated solution for sky, terrain, water, vegetation, physics, world interaction, UI, inventory, and more. It also includes a template-based system, extensibility, and flexibility, making it easy to use and customize.
Voxel Play 2 uses advanced techniques like hidden face removal, greedy meshing, GPU instancing, compute buffers, and linearized, cached-friendly data structures to provide best performance. It also supports multi-threading, 64-bit internals, and origin shift. The engine includes a smart voxel & chunk octree-based culling system, customizable chunk pool system, automatic NavMesh generation, and greedy meshing. It also supports standard Unity collider system, in-editor rendering capability, fast ray-cast system, destructible environment, voxel hit and destruction sounds, voxel damage cracks, voxel damage particles, voxel custom footfalls, and more.
Voxel Play 2: Fast Voxel Engine for Game Development - Asset Store





