The Water Shader and Physics package is a comprehensive asset that includes:
- A detailed water shader built using shader graph
- High-quality textures
- Premade materials with all settings set up
- Example scenes and materials
- Included skyboxes
- Models with textures and materials
- Background sounds for different types of water
- Lava material and demo scene
- Floatable objects script
- Water manager script and buoyancy manager
- Physics for rigidbody objects underwater, in water, or on top
- Fully detailed documentation
The water shader itself features:
- Advanced normal map with various settings
- Reflection
- Refraction
- Refraction and reflection combined
- Smoothness
- Depth
- Depth fade, effects, and color
- Foam and foam color
- Water color
- Wave settings
All features of the shader can be disabled and modified, making it fully customizable.
Compatibility: Currently only supports Universal Render Pipeline (URP). Check the roadmap for future updates.
The package includes a detailed water shader built using shader graph, high-quality textures, premade materials, example scenes, and more. The water shader features advanced normal map settings, reflection, refraction, and more. All features can be disabled and modified, making it fully customizable. Currently only supports Universal Render Pipeline (URP).





