2D Area Confiner: Boundary Control for Unity

The 2D Area Confiner is a tool designed to prevent objects from moving outside a desired area. It's particularly useful in games like beat 'em ups. Creating an area is a straightforward process with just two steps: creating the section and positioning the vertices to define the shape. The package also offers customizable gizmos, including color, positioning control, and visibility settings. Additionally, it comes with documentation, a video tutorial, and clean code. For support, you can reach out to the developer through Discord or email.

The package allows for the creation of multiple sections, each with its own set of vertices. The gizmos can be customized to change the color, positioning control, and visibility of the confined area. The package also includes documentation, a video tutorial, and clean code.

2D Area Confiner: Boundary Control for Unity - Asset Store

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