Graphics Control is a plug-and-play graphics settings menu designed to save you time and streamline your game's development. It provides a fully functional, customizable graphics options UI out of the box, with no coding or setup required to get started. With support for various graphics settings, it automatically saves and restores your players' settings on game startup. The package is modular and highly extendable, allowing you to define your own graphics settings, customize how settings are applied, and integrate with your own save system through custom storage components.
Key Features:
β’ Ready-to-use, customizable graphics settings menu UI
β’ Built-in support for resolution, fullscreen, VSync, bloom, grain, AO & more
β’ Full input support: mouse, keyboard, and gamepad navigation
β’ Plug and play - works out of the box with no setup or coding required
β’ Automatic saving and restoring of user settings on startup
β’ Modular system: easily extend with your own graphics settings via C#
β’ Create custom setting appliers and storage solutions
β’ Clean, well-structured codebase for easy integration
β’ Online documentation with usage examples and API references
Graphics Control: Easy Graphics Settings for Unity - Asset Store





