WeatherClock2D: Simplify 2D Game Time and Weather Management

WeatherClock2D is a convenient package that allows you to easily manage the time and weather in your 2D game. With this package, you can define the time and weather in a quick and easy way, saving you development time. The package includes a scene, particle systems, and prefabs to help you deploy the functionalities in your game. You can customize the time, seasons, and environmental phenomena, including light changes, to create a realistic and immersive game environment.

You can choose between a real-time clock and a simulated clock, and edit the seconds per minute for the simulated clock. The package also allows you to customize the color light for different periods of the day, edit the start and end months for each season, and define the particle systems and probabilities for attached phenomena.

Additionally, you can deactivate seasons and define the particle system and probabilities for no season use cases. You can also add a phenomenon color to each particle system to fuse the day light with the phenomenon light, and modify the fusion factor to achieve the desired light.

WeatherClock2D comes with an in-depth documentation to help you get started and make the most of its features.

Key features of WeatherClock2D include:

  • Real-time clock and simulated clock with seconds per minute editing
  • Time management: seconds, minutes, hours, days, weeks, months, with days per month editing
  • Customizable color light for different periods of the day
  • Season management: start and end months, particle systems, and probabilities for attached phenomena
  • Deactivate seasons and define particle system and probabilities for no season use cases
  • Phenomenon color fusion with day light
  • Fusion factor modification for desired light

WeatherClock2D: Simplify 2D Game Time and Weather Management - Asset Store

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