Level Manager Pro is a powerful tool for game developers. With just one click, you can sync your project's Scene assets into a global list, representing the different levels in your game. This list is easily accessible from any C# script, allowing you to load any level's Scene or use utility methods to load the next or previous level. No more dealing with build indexes or file names!
You can also use key/value properties to manage user-specific data for each level, such as scores and completion status. These data properties can be read directly from each level in your list using the Level Manager.
This package is built on top of the SceneReference.cs script, which is licensed under the MIT License. For more information, please see the Third-Party Notices.txt file in the package.
Key features include:
- Sync level list from project Scene assets
- Store key/value data properties for each level, specific to the current user
- Easily load any level's Scene by reference
Level Manager Pro: Simplify Scene and Data Management - Asset Store





