SuperTiles is a powerful and customizable engine for creating turn-based games in Unity. It's designed to be easy to use and is actively being developed to meet the needs of game developers. With its flexible architecture and well-documented code, SuperTiles is perfect for building a wide range of turn-based games, from 2D to 3D.
Key features include:
- Hexagonal and square maps
- 2D and 3D map support
- A* path finding
- Customizable turn-based system
- Pre-built items and effects
- Health rules and damage/heal value converters
SuperTiles is based on ProtoTiles, a free and open-source asset that provides a good starting point for understanding the Red Bjorn asset structure and code style.
Applicable for 3D or 2D games
Several custom editor windows make work easier
Source code is fully available and easy to customize
Most scripts follow the Single Responsibility Principle and have a small length count
Code is well-documented




