The Node-Based Dialog System is a user-friendly tool for game developers to create conversations between characters in their game. It features a node-based editor that allows you to build conversations by connecting nodes, each representing a piece of dialog. The system is intuitive and doesn't require programming skills. You can create simple sentence nodes or nodes with answers to build your own dialog. The system also supports localization and includes features such as displaying dialog options based on the player's choices.
Supported OS: Any OS. For Programmers: Includes documented and optimized C# source code. Some dependencies require download, but all are free. Example dependencies: TextMeshPro.





