Fade is a Unity transition system that allows you to create smooth, professional transitions for any object or UI element. With multiple fade modes, universal component compatibility, and custom duration control, you can create the perfect transition for any situation. The system also includes an event callback system, runtime and editor preview, multi-object control, and zero-code implementation. This means you can apply professional transitions without writing a single line of code, freeing programmers for other tasks. The package is compatible with Unity 2018.1 or newer and has no dependencies. It includes full source code, is thread-safe, and has a minimal memory footprint.
Supported Unity Versions: 2018.1 or newer
Dependencies: None
Included: Essential Tools - Core (Partial)
Technical Details:
Compatible with all Unity project types
Full source code included
Zero external dependencies
Thread-safe implementation
Minimal memory footprint
Editor-only functionality (no runtime impact)
Regular updates and support
Windows, macOS, and Linux compatible





