FadeToScene is a Unity asset that allows for smooth scene transitions with a single line of code. It's compatible with various platforms, including Editor, PC, Android, and iOS. The transition speed and background color can be customized to fit your project's needs. A demo is included, showcasing two different transitions between scenes. This asset is perfect for creating a seamless user experience in your Unity project.
To use FadeToScene, simply call the static function `FadeToScene.FadeTo` in your code, passing in the new scene name, fade color, and transition time. The function has the following definition: `FadeToScene.FadeTo(string sceneName, Color fadeColor, float fadeTime);` where `sceneName` is the name of the new scene, `fadeColor` is the background color, and `fadeTime` is the transition speed in seconds. Examples: `FadeToScene.FadeTo("myNewScene", Color.red, 1f);` or `FadeToScene.FadeTo("scene2", new Color (0.1f, 0.5f, 0.3f), 1.5f);`





