Seamless Function Caching for Unity

This package implements memoization techniques to optimize complex algorithms and resource-intensive calculations in your Unity project. It seamlessly caches any function's result, ensuring your application runs smoother and more efficiently. The package is lightweight, memory-friendly, and supports any object, render pipeline, and scripting backend. It's currently in Beta version, but actively maintained and considered ready for production use.

Key features include:

Memory-friendly and lightweight source code (<10KB)

Supports any object through extension methods

Works with any render pipeline

Only compatible with Mono scripting backend

Oldest Unity version tested: 2020.3.0

No dependencies, can be used outside of Unity

Documentation and issue tracking available on GitHub

Seamless Function Caching for Unity - Asset Store

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