Domaginarium's Versatile Skin Shader is a powerful tool for creating realistic skin materials in Unity. It offers a variety of features, including color tint, saturation control, metallic and gloss mapping, sub-surface scattering, emissive channel mapping, and support for normal maps, alpha textures, and tattoo layers. This shader is compatible with multiple rendering pipelines, including Standard, HDRP, URP, and LWRP, and is constantly updated to support newer versions of Unity. It's perfect for creating realistic skin materials, as well as simulating other materials like wax, marble, and leather.
Supports OpenGL, DirectX, Metal, and PS4. Compatible with Unity's Standard renderer, HDRP, URP, and LWRP. Limited support for wrinkle maps in scriptable pipelines.





