Quick Combat System for Unity

The Quick Combat System is a helpful package for Unity developers. It allows for the creation of simple NPCs with state-driven FSM and NavMesh movement. The system is highly customizable, with easy-to-edit attributes for player and NPC settings, as well as power effects. The package includes various features such as shooter and health systems, NPC patrol AI, player shooter controller, power effects, basic animations handler, and gamepad and mobile controller support.

The system is designed to be modular, making it easy to integrate into your existing project. It includes clear and concise documentation, and is compatible with the new input system. Future updates will include additional simple AI features.

Quick Combat System for Unity - Asset Store

πŸ€– Chat with AI

AI is typing

Suggested Posts

Smooth Combat System for Unity

Smooth Combat System for Unity Thumbnail

Easy Combat System for Unity

Easy Combat System for Unity Thumbnail

Advanced Footstep System for Unity

Advanced Footstep System for Unity Thumbnail

Scene Bookmarks: Quick Navigation for Unity

Scene Bookmarks: Quick Navigation for Unity Thumbnail

Easy-to-Use VR Inventory System for Unity

Easy-to-Use VR Inventory System for Unity Thumbnail

Waypoint Marker System for Unity

Waypoint Marker System for Unity Thumbnail