The Quick Combat System is a helpful package for Unity developers. It allows for the creation of simple NPCs with state-driven FSM and NavMesh movement. The system is highly customizable, with easy-to-edit attributes for player and NPC settings, as well as power effects. The package includes various features such as shooter and health systems, NPC patrol AI, player shooter controller, power effects, basic animations handler, and gamepad and mobile controller support.
The system is designed to be modular, making it easy to integrate into your existing project. It includes clear and concise documentation, and is compatible with the new input system. Future updates will include additional simple AI features.





