Modular Animation System for Unity

The Animated Behaviour package is a custom animation system for Unity that allows for the creation and management of complex animations in an efficient and reusable way. Its modular and flexible architecture supports various types of animations, including translation, scale, rotation, color, and sprite animation. The system provides advanced customization options and is designed to be user-friendly and lightweight, with minimal performance overhead.

Key Features:

  • Fully Modular Animation System: Easily extend and modify animation behaviors.
  • No Animator Controller Required: Works independently from Unity’s Animator system.
  • Edit Mode Preview: Test animations without entering play mode.
  • Flexible Component-Based Structure: Attach animation components to any GameObject.
  • Supports Multiple Animation Types: Translation, Scale, Rotation, Color, and Sprite Animation.
  • Custom Data System: Define and extend animation properties with custom scripts.
  • Lightweight and Optimized: Minimal performance overhead.
  • User-Friendly Inspector: Custom property drawers for intuitive setup.
  • Seamless Integration: Works with both 2D and 3D projects.
  • Extensive API: Provides methods for controlling animations programmatically.

Modular Animation System for Unity - Asset Store

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