Intuitive First Person Character System for Unity

The First Person Character System is a comprehensive solution for implementing first person movement and functionality in your Unity projects. It includes a character controller, crouching, jumping, walking, and running functionality, as well as a health system, animated character assets, and an interface system. The system is designed to be drag-and-drop, requiring no coding or alterations, and includes PDF documentation for easy setup and use. Key features include customizable keycodes, stamina system, and premade interface elements.

The system uses Unity's Mechanim for animation and includes a character controller, ray-casting system, custom gravity, and stamina system. It also includes damaging and healing colliders, sprint and jump boosts, and health pickups. The system is designed for great performance and includes easy-to-use documentation.

Intuitive First Person Character System for Unity - Asset Store

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