MiTree is a powerful and versatile Behavior Tree solution for Unity, designed to enhance your AI development process. It's perfect for building NPCs, AI agents, or complex decision-making systems. Key features include a user-friendly editor, flexible event system, and seamless integration with existing Unity projects. MiTree is optimized for performance and comes with comprehensive documentation and examples to get you started quickly.
Supported Unity Versions: 2020.3 LTS or higher
Development Platform: Unity Editor (Windows, MacOS)
Runtime Platform Compatibility: Windows, MacOS, Android, iOS, WebGL, Console
Scripting Backend: Mono, IL2CPP
Programming Language: C#
API Documentation: Included (Comprehensive User Guide with code examples)
Event System: Custom robust event handling for smooth communication between nodes
Editor Integration: Fully integrated with Unity Editor, providing a drag-and-drop node-based interface
Serialization: Supports Unity's serialization system for saving and loading behavior trees
Source Code: Not Included
MiTree: A Powerful Behavior Tree System for Unity - Asset Store





