The Polymorphic Grid package is a powerful tool for creating complex grid systems in Unity. It offers a range of features, including various grid shapes, graph algorithms, and data structures. With this package, you can easily create and customize your own grid shapes, including square, hexa, and triangle grids. The system also includes a demo game, Groovy Death, which showcases its capabilities.
The package includes a range of features, such as:
- Automatic walkable/unwalkable area definition
- Grid validation
- Pathfinding using A* and Dijkstra algorithms
- Multithreaded pathfinding support
- Graph traversal using DFS and BFS
- Heap and Binary Search Tree implementation
The package is highly optimized and includes a top-down shooter game demo. The source code is available on Bitbucket for further customization and development.
Key features:
- Built-in square, hexa, and triangle grid shapes
- Ability to build any shape of grid
- Automatic walkable/unwalkable area definition
- Grid validation
- Pathfinding using A* and Dijkstra algorithms
- Multithreaded pathfinding support
- Graph traversal using DFS and BFS
- Heap and Binary Search Tree implementation
- Highly optimized
- Top-down shooter game demo
- Source code available on Bitbucket
Polymorphic Grid: Customizable Grid System for Unity - Asset Store





