Camera System for Unity

This camera system package allows you to add various camera styles to your project, including first person, third person, top-down, room camera, multi-target camera, cinematic camera, and free fly camera. All styles are customizable in the inspector via sliders and toggles. The package works in single player and multiplayer projects and features a separate trigger system for changing and activating other views.

The package requires the GgCore package, which is free for owners of any Gaskellgames package, and the Input Event System package, which is also free. The camera system includes features such as camera collisions, blending (cut, fade, and move to position), and camera shake (impulse). No coding is required, as everything can be adjusted in the inspector.

The package is compatible with Unity version 2021.3.45f and provides support through Discord and a website contact page.

Requirements:

  • GgCore package (free for owners of any Gaskellgames package)
  • Input Event System package (free)

Camera Styles:

  • First person
  • Third person: Follow
  • Third person: Freelook
  • Top-down
  • Room camera
  • Multi-Target Camera
  • Cinematic Camera
  • Free Fly Camera (Photo Mode)

Camera Features:

  • Camera collisions
  • Camera blending (cut, fade, and move to position)
  • Camera shake (impulse)

Coding Level Requirement:

  • None, all adjustments can be made in the inspector

Uploaded With Unity Version:

  • 2021.3.45f

Help / Support:

  • Discord: All Things Gaskellgames
  • Website: contact page

Camera System for Unity - Asset Store

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