Fluid Frenzy is a robust tool for creating immersive and visually appealing fluid dynamics in Unity projects. It allows developers to simulate water flowing over terrain, create volcanic eruptions with lava, and model erosion effects on landscapes. The package includes a customizable fluid simulation, water and lava shaders, and various modifier scripts for interaction with the simulation. It also features dynamic foam generation, flow mapping, and water and lava rendering with advanced features like reflection, refraction, and subsurface scattering.
GPU Fluid Simulation, Realtime, Terrain interaction, Rigidbody body physics, Terraforming, Customizable fluid rendering shaders using hlsl, Shader model 5.0 recommended for best performance, Requires DirectX or Vulkan, WebGL 2 (GPU particles/steam not supported), Android Support, Universal Render Pipeline





