Heat Map FX: Visualize Data with Particles

This package allows you to create heat maps using particles in Unity. It's designed to be easy to use, with a simple and intuitive interface. The heat map effects are based on HDRP production, but may require shader modifications for other rendering pipelines. The package includes a sample scenario to help you get started and understand the principles of modifying the effects.

The effect works by mapping coordinate points to the nearest sampling point, accumulating weights based on the sampling point and influence range, and then using a particle system to convert the calculated matrix to the corresponding position. Automatic weight calculation is available, or you can set custom weight values to achieve different effects. The number of particles must be greater than the number of points affected by sampling.

Heat Map FX: Visualize Data with Particles - Asset Store

πŸ€– Chat with AI

AI is typing

Suggested Posts

Automated QA with modl:test

Automated QA with modl:test Thumbnail

Sky Master ULTIMATE: Volumetric Skies, Clouds & Weather

Sky Master ULTIMATE: Volumetric Skies, Clouds & Weather Thumbnail

Protect Your Game with Secure Data

Protect Your Game with Secure Data Thumbnail

Toon Effects Maker: Special FX Creation & Control

Toon Effects Maker: Special FX Creation & Control Thumbnail

Grapher: Visualize and Replay Variables

Grapher: Visualize and Replay Variables Thumbnail

Easy Game Data Management with Memento

Easy Game Data Management with Memento Thumbnail