The Electric Wire System is a standalone package designed to help you create complex electric systems in your Unity projects. Key features include:
Save and load placed objects in-game
Four types of energy-generating machines: generator, solar panel, wind turbine, and human wheel
Battery for storing energy
Seven logic gates for complex circuitry: and, nand, nor, not, or, xnor, xor
Splitter for connecting multiple components to a single one
Timer for setting time intervals from 0 to 60 seconds
Counter for displaying values from -99 to 99
Two types of resistance for reducing power
Presence sensor for detecting players in front
Activatable components, such as doors, lamps, and defence turrets
Setup wire settings for max connection range, length, and segments
Simple character controller with walk, run, crouch, jump, and fly modes
Aim mode and cursor mode for placement and interaction
Undo and redo functionality with adjustable size
This package is perfect for creating complex electric systems, from simple circuits to complex networks.
The Electric Wire System is built using Unity's built-in features and does not require any external dependencies. It is designed to be easy to use and customize, with a user-friendly interface and adjustable settings. The package includes a range of components and machines that can be combined to create complex electric systems.





