Psd Import is a Unity package that extends the editor to read PSD files. It allows you to import each layer and group defined in Photoshop as a game object in Unity. The package includes a plugin that enables you to create a layer hierarchy similar to Photoshop's in Unity. You can also apply Photoshop blending modes to Sprites and UI images.
Key features include:
- Importing Sprites and UI Images from PSD files
- Creating a texture atlas for efficient texture management
- Organizing layers into groups and subgroups
- 27 different blending modes to choose from
- Two shaders: Accurate and Fast, with the Accurate shader supporting all blending modes
Note that text layers are imported as images, and layer effects, mask, and fill values are ignored when imported. Blending modes only work in the Built-in render pipeline.
Features:
- Easy to use import window with layer preview and settings configuration
- 27 different blending modes, including normal, dissolve, darken, and more
- 2 shaders: Accurate and Fast, with the Accurate shader supporting all blending modes
- New features are continuously added based on user requests
Limitations:
- Text layers are imported as images
- Layer effects, mask, and fill values are ignored when imported
- Blending modes only work in the Built-in render pipeline





